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		accSone´s CrusherX Tutorial 10 "SPEED and SWEEP"
	
	
	
	
	
		Components, functions and techniques mentioned in this video:
 
		(in order of appearance)
	
	
		With this tutorial 10 in the series we leave the basic parameters and turn our view at more advanced matters like hanging the grain´s pitch or blurring its spectral content: Speed and Sweep.
	
	
	
		Speed and tuning
 
		Speed and the direction of play back
 
		Reverse play back and the length of the 
 
		     grains
 
		“Black Holes” or forward and backward are 
 
		     getting the same
 
		Switching on aliasing
 
		Granular scratching
 
		The sweep parameter of “making 
 
		
 
		     diamonds liquid”
 
		Sweep and frequency modulation effects
 
		Linear and complex frequency changes of 
 
		     Sweep
 
		The sweep polarity
 
		Sweep and the length of the grains