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Tutorials
Deep-Sound Divers´ Corner
The World Is Sound
Experiments, Experiences and Philosophy
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The Adventures of Grandpa Soundstone
Modular Synthesis:
Softube´s Modular
SoloStuff´s SoloRack
Granular Techniques:
accSone´s CrusherX
Frequency Modulation And Phase Modulation
u-he´s Bazille
u-he´s Zebra
Miscellaneous
Hardware:
Retro, Remakes And Clones
FM/PM Main Page
Workshop FM/PM:
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Every part of this workshop consists of three modules: a theoretical one explaining how frequency modulation works, a practical one introducing an FM/PM VST (the DX7 clone "DEXED" in parts 1-3) or hardware synth and an even more practical one patching certain sounds with the instrument following a previous developped plan.
The theoretical part of this second workshop sets forth looking for a system of FM/PM sounds enabling us to predict what we get when we tweak our synths. Part 2 dives deeper into the handling of “DEXED” and part 3 constructs Whitney Houston´s piano sounds.
We continue developping our system of FM/PM sounds and finish our journey through “DEXED” in this workshop 3. Then we analyse a complex violin patch, which was made by Brian Eno in 1987.
Press
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In column 1 of workshop 4 I introduce ImageLine´s FM/PM/RM synth “Sytrus”, compare it and its sounds to DEXED and talk about transfering data between DEXED, Sytrus, the DX7 and the Korg Volca FM.
In column 2 I talk about second order frequency/phase modulations, about modulating with waves others than sine waves.
And in column 3 I analyse an orchestral FM preset in Sytrus.
Workshop 4
The History of Working with Sound